Uses of Package
uavsim.flightdynamicsmodel

Packages that use uavsim.flightdynamicsmodel
uavsim.flightdynamicsmodel Provides... 
uavsim.flightdynamicsmodel.test   
 

Classes in uavsim.flightdynamicsmodel used by uavsim.flightdynamicsmodel
A_ControlInput
          Defines the shared aspects of a commanded input to the aircraft flight controls.
AircraftModel
          Defines a fixed-wing aircraft as a finite-element model consisting of ailerons, flaps, an elevator, a rudder, and a fuselage.
AircraftModelController
          Defines the basic inputs to the control surfaces of the aircraft, which in turn modify its state with respect to the flight-dynamics model.
AircraftRigidBody
          Defines the rigid-body model of an aircraft.
AircraftRigidBodyElement
          Defines a single element of the finite-element model of the rigid-body model of an aircraft.
HistoryEntry
          Defines a time-stamped entry for an arbitrary data element.
Matrix
          Defines a general-purpose 3x3 mathematical matrix.
Quaternion
          Defines a general-purpose mathematical quaternion as an alternative to Euler angles for attitude calculations without singularity limitations at extreme configurations.
Vector
          Defines a mathematical vector designed to hold either position (as x, y, and z) or attitude (as roll, pitch, and yaw, respectively).
 

Classes in uavsim.flightdynamicsmodel used by uavsim.flightdynamicsmodel.test
AircraftModel
          Defines a fixed-wing aircraft as a finite-element model consisting of ailerons, flaps, an elevator, a rudder, and a fuselage.
AircraftModelController
          Defines the basic inputs to the control surfaces of the aircraft, which in turn modify its state with respect to the flight-dynamics model.